Awakened by the End of Days, Death, the most feared of the
legendary Four Horsemen embarks on a quest to undo Armageddon. Along the way,
the Horseman discovers that there are far worse things than an earthly
Apocalypse, and that an ancient grudge may threaten all of Creation. Become the
terrifying force which everything fears but nothing can escape. Death Lives in Darksiders
II.

Darksiders II follows the exploits of Death, one of the four
horsemen of the Apocalypse, in an action-packed tale that runs parallel to the
events in the original Darksiders game. This epic journey propels
Death across an expansive gameworld as he tries to redeem his brother, War, the
horseman blamed for prematurely starting the Apocalypse in Darksiders.

Like the original Darksiders game before it, the second
game in the series is primarily a hack 'n slash adventure. The game takes place
across netherworld environments, including "The White city," an
outpost where angels live, and "The Eternal Throne," a floating
fortress where the Lords of the Dead stand guard over souls that need to be
cleansed. Although Death is the most feared of the Four Horsemen, his physical
abilities are very different than his brother, War. Death is far more nimble,
and relies on a combination of melee and ranged attacks. In combat Death's
primary weapon is his huge iconic scythe, with a wide range of other weapons
and usable items that must be gathered as the game progresses. Weapons can be
dual-wielded, upgradable armor can be acquired for protection and Death has
access to a terrifying and powerful pale mount.
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